It's evident in Genshin Impact's Genesis Crystal store
Posted by doris895923
from the Agriculture category at
03 Apr 2023 12:24:18 am.
Diablo Immortal is doused in many in-game transactions- a proverbial wall of deals with exaggerated percentages that convince players how much they purchase in a row, they'll save. This is the norm in the mobile market for decades, regardless of how different the appearance may have appeared.
It's evident in Genshin Impact's Genesis Crystal store, where buying large amounts of currency gives players an even larger amount of the same exact currency. This is also apparent in the case of Lapis -the paid currency that is used in Final Fantasy Brave Exvius -and entices players with "bonus" currency reaching into the hundreds when buying packs that are worth upwards of $100.
"A usual tactic in mobile games or other games that uses microtransactions is to make it more complicated currency," an anonymous employee working in the mobile games industry recently told me. "Like when I pay $1, I'd get two types of currencies (gold and jewels, for instance).
It is helpful to obscure the exact value of money spent because there's no one-to-one conversion. Furthermore, we purposely place less favorable deals in front of other deals in order to make other deals appear more lucrative , and users believe they're smarter for saving their money and obtaining the deals."
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