In my company that I worked in

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Posted by doris895923 from the Agriculture category at 24 Mar 2023 01:01:48 am.
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Diablo Immortal is doused in multiple in-game transactionsthe proverbial wall of offers that boast inflated percentages to make players believe how much they spend you, the more you save. This has been a standard practice on the mobile market for ages, however different the presentation may have appeared.

It's evident in Genshin Impact's Genesis Crystal store, where buying large amounts of currency grants players an even greater amount of the exact currency. You also see it in the instance of Lapis -the currency used that is used in Final Fantasy Brave Exvius -it entices players by offering "bonus" currency that can go into the hundreds when buying packs that are worth upwards of $100.

"A popular tactic used by mobile games, or any game with microtransactions is to complicate money," an anonymous employee in the mobile game industry has recently shared his thoughts with me. "Like, if I spent $1, I could get two currencies (gold and jewels, for example).

It's helpful to conceal the real value of the money since there isn't a one-to-one conversion. Furthermore, we purposely include less expensive deals alongside others in order to make other deals appear more lucrative , and users feel like they are more efficient by saving and taking advantage of other deals."

"In my company that I worked in, there were weekly events that offered unique prizes, and they were designed to let you [...] complete it with uncommon in-game currency, which could allow you to win one of the prizes. But designers also had to include other milestone prizes in addition to the principal prize, which will typically require real money to be able to win the contest.
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June 2023
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