Can anyone identify this indie game I remember?

Post date: 2020-10-18 17:09:16
Views: 78
Sometime around 2009-2014, I played a browser-based indie game, but now I can't remember what it was called. For some reason it's driving me crazy that I can't think of it. Does anyone else remember this game?

Here is what I remember of it:

  • There was little or no explicit narrative, but on loading the game you controlled, in a top-down view, a character navigating a wilderness environment of grass, trees, and water. You had to explore the landscape to find an airplane and escape. There may have been some scattered parts that you had to find first.

  • The map was procedurally generated, so the game was different every time you played.

  • I'm 95% sure movement was tile-based.

  • I think there were watchtowers or something scattered around the map that were useful for expanding your vision to help navigate.

  • There were no external threats, but there may have been an energy bar or something similar that had to be sustained with food. The overall atmosphere of the game was peaceful.

  • It was definitely published in or before early 2014, and probably after 2009.

  • An odd detail I remember very clearly: the game's development was funded by the Newfoundland Arts Council, or a similar Newfoundland organization. This was stated somewhere on the game's website. I thought I could use this to track down the game's title, but I haven't been able to find a list of funded projects from the Newfoundland Arts Council from this time period though.


I don't think this was an especially famous indie game at the time, so it feels like a long shot, but I also have a vague sense I might have discovered it on Metafilter (searching turns up nothing though). Can you help ease my mind's fixation on this puzzle?
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